This page quickly presents all the collaborative projects I've previously worked on, and briefly highlights my role within them. They all come with some links to learn more about them, and if you'd like more details on my involvement, feel free to check my résumé or just reach out and ask me!
Silent Hill: Ascension
For this title, I worked as a generalist programmer (under Behaviour Interactive) for over a year in Montréal. You find out more about the title at Genvid's website.
Project Nautilus
For this game, I worked as a programmer and version control lead over the course of an academic year at Champlain College in Burlington, Vermont. You can play and find out more about it on its Steam listing or its Itch.io listing.
Lenora Fedora
For this game, I worked as a programmer and sound designer over the course of a semester at Champlain College in Burlington, Vermont. You can play and find out more about it on its Itch.io listing.